Development update: v1.0.0 last polish
We are ready to release a new and probably last version of the Myriads: Renaissance demo (apart from bug fixes)! This version focuses mostly on fixing various bugs which have been reported to us.
Bug fixes:
*make saving process more robust
*fix fight bug leading to rare events of save corruption
*prevent faulty fights from corrupting save
*fix bug leading to armies not being able to exchange regiments when both are full
*fix GUI rescale for very wide resolutions
*fix a rare occurrence of misplacement of the Tech button during the unlock first tech tutorial
*fix bug leading to not being able to recruit the settler ship during the tutorial when the shipyard has been destroyed
*skip Add shard tutorial if the player has already extended his capital island
*fix bug leading to a rare event of freeze of the screen at the end of a fight if the army lost all its troops due to gold shortage
*update gold shortage automatic disband
*make the game more robust with respect to freezes
*cancelling a building now refreshes the production queue display
*update various texts and outdated pictures in the help panels
*fix crane mesh update bug when destroying warehouses and storehouses
*when there are not enough citizens, the automatic destruction of buildings now selects one randomly. Farms and warehouses are excluded
If you missed the info, we’ve also announced that the game will release on Steam on 1st June. Note that we first plan to release the game on Steam only to get the maximum out of the Steam algorithm in terms of visibility. After some time (to be defined), we'll release the game here.
We’re on time, everything we wanted to implement is implemented and we still have some time to do some debug. Hence if you find a bug or have any feedback, feel free to leave a comment here or on our steam community hub https://steamcommunity.com/app/1737220/discussions/. We read and reply to everything.
In the meantime, you can follow us on twitter for more frequent news: @MyriadsRGame. We oftenly tweet about the progress we make in development.
If you did not try the demo yet and are interested in, it is available for download here: https://sleepingeightstudio.itch.io/myriads-renaissance
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Get Myriads: Renaissance
Myriads: Renaissance
A turn-based lite 4X / City-Builder set in a fantasy world made up of floating islands. There is also a demo!
Status | Released |
Author | Sleeping Eight Studio |
Genre | Strategy |
Tags | 4X, City Builder, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- Myriads: Renaissance is now available for purchase!Jun 22, 2023
- Development update: v0.8.0 High scores and Modes update.Apr 20, 2023
- Development update: v0.7.3 Difficulty and balancing update.Dec 05, 2022
- Myriads: Renaissance Kickstarter is now Live!Sep 14, 2022
- Our Kickstarter campaign is coming September 14thAug 31, 2022
- Development update: v0.7.2 Waves update.Aug 29, 2022
- Development update: what’s next?Mar 09, 2022
- Development update: v0.7.1 Tutorial updateFeb 21, 2022
- Development update: working on a new quest systemSep 30, 2021
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